DotA Allstars 6.53 AI 1.52


DotA Ai

Nueva versión del mapa DotA Allstar con inteligencia artificial, una modificaron del mapa oficial que nos permite jugar contra la computadora (PC).

DotA Allstars 6.53 Ai 1.52 (R 03), es un mapa creado por “BuffMePlz”, tomando como base el mapa AIplus v1.52 de RGB. Para mayor información leer el Changelog.

Changelog:
Rev. 03
=======
-Fixed Invoker from breaking the game when picked
-Redid all of Lanaya’s triggers using 6.53 script, hopefully this makes her stop crashing the game (if she still does I don’t know what else to try)
-AI Sand King can now properly use Epicenter
-Fixed Clockwerk Goblin being unable to attack his own Power Cogs
-Fixed Rearm
-Fixed Essence Aura
-Fixed icons on Gambler’s skills
-AI players that die with a Bloodstone will no longer be renamed “Bloodrune”
-Single player test command -powerup now properly spawns runes
-Added a warning message for when the AI randoms Lanaya, N’aix, Invoker or Clockwerk
-Removed the “undroppable on cooldown” system for items (as in 6.53)
-Added the “$” symbol above creep kills on replays and for observers (as in 6.53)
-Changed AI item builds for Terrorblade (Overflow_GR) and Rattletrap (Green_Sliche)
-Updated Old Morphling’s spell database to allow stealing Rattletrap’s skills

Rev. 02
=======
-Changed the item consumeable code to an updated version of the original AI+ one that makes use of the new item system, which should fix the “return to fountain” bug with AI bots
-Made Clockwerk Goblin unpickable by AI
-Fixed Mana Void animation and damage

Rev. 01
=======
-First update to 6.53
-New item system implemented, so all item builds for AI heroes have been changed
-Disabled all AI scripts pertaining to Lanaya, hopefully this should allow players to choose her without crashing the game
-Updated AI Lycan to use new Howl ability
-Fixed timing on AI going to lanes in -rd
-It is now possible to pick heroes from the Fun Tavern when repicking or rechoosing
-Test command -lvlupall can have a number after it to have all heroes level up faster (i.e. “-lvlupall 25”)
-Fixed a bug with Viscous Nasal Goo that made it unstackable when cast on AI heroes
-Changed the way gold distribution is coded to hopefully prevent crashes
-AI also get the same gold bonuses as human players in -em now if using -ng
-Updated -unstuck to use the implementation in 6.52
-Changed Eclipse implementation to that of 6.50 (no ministun)
-Changed Wild Axes implementation to that of 6.50
-Changed Land Mines implementation to that of 6.50 (detect floating heroes)
-Changed AI item routine for Deathmatch
-Fixed a small bug with Puck respawning with a slightly smaller model size after dying (heh)

6.53 Port of AI+ and Fun Tavern by BuffMePlz.

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  • oe sitiene mapas porfa no duden en pasar melo
    en mi correo ablms

  • hernan

    quiero la vercion de warcraft frozen throne q se nesesita para jugar al dota porfavor grasias

  • solo el parche de dota mano pegar en algunas de las carpetas de frozen throe

  • lucho

    oe kiero ¿me mandes por el correo las verciones de dota na + please hablamos

  • Hola gente necesito un dota en el q se puedo jugar contra la maquina,, lo necesiton, envienlo al msn saludos,

  • jhon

    ME IMPORTA LOS QUE PIENSAN ESO POR QUE DOTA SOLO ES UN JUEGO